Very simplistic side scroller game built in Unreal Engine 4 using only blueprints scripting language.
I had to implement a logic for the level transitions - between game levels and Menu/Pause menu screens.
Player can move along the X and Y(jumping/using ladders) axis. After collection of the new clothing element the visual appearance of the player will be changed.
I was responsible for Score system implementation. I have created a simple blueprint class which, after collision event with player will be destroyed and one point will be added to the player score. I also had to use Game Instance in order to store current score value and to properly display it across all levels.
I have implemented both Main Menu and Pause Menu. The first one has been created as a separate level while the latter one is a simple widget which can be toggled during the game.